George Apr 6, 2020 @ 7:46pm. The previous posters have the right of it. There's some more to consider, but some basic rules are: *Have a steady supply of items to supply a workshop. *Don't have competition for the same product. *Maximize profit based on item in / item out prices at a location. *Prosperity good, bandits bad. #3. cassandra112 • 1 yr. ago. Can be lots of reasons. workshop income is much more complex then "surrounding village produce". people get that totally wrong. low base price, and high produce price is going to make you profits. the question is how to get that. Check the great video "I Spent 50 Days as an ASSASSIN in Bannerlord" by Arean, really nice story telling! A lot of the features of Fourberie are show cased, so it may be a good inspiration for your new campaign ;) Save compatiblity notice As already announced here, this version is not save compatible. You will need a new campaign. Banner Kings is a suite of systems to deepen non-combat gameplay. It heavily revolves around settlement management and kingdom gameplay. Banner Kings draws ideas heavily from Paradox games, mainly Crusader Kings. What Banner Kings: A mod that heavily alters the economy; A mod that adds a variety of systems that run in parallel and in The simple answer is, if you want to make money on a workshop, just buy a pottery workshop from a settlement with a clay resource. There are a few in the Battania lands and I always buy one in Danaustica. This is objectively true and easily observable in every single playthrough. Just try it. Nothing will make more money than a pottery workshop. . This mod allows players to create their own unit tree from scratch. By adding armor & weapons to even horses, changing their culture and gender. You can allow clan members and even your whole kingdom (If you are leading one) to use these custom units. All are optional in the settings file as seen in the screenshot. It is possible you caravan is bug'd or some other new problem though, so keep an eye on it and if it really never earns anything make a report with a .sav file. Sorry for not saying but I fixed it. The income from the caravan was not showing for many days but started flowing. Idk why. cassandra112 • 1 yr. ago. Can be lots of reasons. workshop income is much more complex then "surrounding village produce". people get that totally wrong. low base price, and high produce price is going to make you profits. the question is how to get that. It starts making like 90 gold or so initially, not great, but not bad either. Then it steadily decreases to the point where it's earning a measly 9 gold a day. I even buy a bunch of grapes en masse for super cheap in another town and sell it in Galend in hopes it'll help their profits; nope. The newly created submodule can be shared or edited slightly to make a stand alone troop tree mod. The way that unit data is formatted in the generated module is the same as in any other troop tree mod. To load a troop tree into a different save or import someone else's troop tree, enable the module that got generated in the bannerlord launcher.

mount and blade 2 bannerlord workshop not making money